In what ways does your media product use, develop or challenge forms and conventions of real media products?
To answer this question I have decided to compare 9 aspects of my final Front Cover to the magazines that are selling in the media world today, such as Kerrang!, Metal Hammer and Rock Sound. Above you can see my finished product alongside magazines that already exist in the real media world.
Front Page: Masthead

My Masthead has been constructed with inspiration from Metal Hammer, Kerrang! and Rock Sound, but mainly constructed around the original idea of a large letter "M" with the remainder of the title acting as a frame for this single letter. A Gradient Overlay was applied to the title "Project Mayhem" to make the text slightly resemble fire, and therefore it would tie in with the effect used to frame the main image of the Front Cover, along with a white Outer Glow to make the title stand out from the background. Finally a soft Bevel and Emboss was applied to give my title more of a 3D effect. The title is written in the
"Guttural" font, which according to the author has been "influenced by the logos of extreme metal bands". Therefore I felt that this font would be appropriate to use for my product. Throughout my research I found that magazines such as Metal Hammer and Kerrang! each make us of very simple Mastheads, with little in the means of editing to make them standout from their rivals on the shelf. I wanted to create a memorable Masthead for my magazine to ensure that my product could be branded by the letter "M" in the centre of the title.
Front Page: Main Image

The Main Image that I chose for my Front Page was set-up around the pose from a Kerrang! cover featuring the lead vocalist from Bring Me The Horizon, Ollie Sykes. Here you can see I have tried to emulate the strong gaze and the hand gesture from the image, along with the dark background from which Ollie Sykes seems to be materialising from. I have also made the image my own, by angling my models head slightly giving the impression of a low-angle shot to give the model dominance over the reader, taken as a Medium Close-Up to both comply with the examiner's criteria and to better illustrate the emotion in the gaze of y model. I have also made the gaze slightly more menacing and angry, to add to the tension in the shot and to represent the genre of music that my product has been constructed around. My models posture is more leaning towards the camera as if to intimidate the reader, whereas Ollie Sykes on the Rock Sound cover is standing tall and proud of who he is. I have used Costume slightly differently than it has been done so for the Rock Sound cover (right), and have dressed my model in pure black clothes with a red t-shirt and red headphones. The Red and and Black clothes have been used to across my product as the main colour scheme to help strengthen the representation of the music genre I have created my magazine around, Metal. By looking at the general layout of each image, I have allowed this Rock Sound cover to influence the layout of the shot and from this I could layout my Front Cover in a similar way in terms of coverlines and competitions.
Front Page: Competition
Using my research into existing products, I have found that many magazines use monthly competitions and prize draws to give the reader more chance to interact with what their reading, and also to act as a hook, turning a possible customer into a paying customer. The image to the right shows my competition as it is viewed from the Front Cover along with a similar competition from an issue of Kerrang! Magazine, and the differences are immediately apparent. Kerrang! have focused their competition more on the images and have laid it out in a more classy, grid-like fashion. Whereas I have tried to stick with my house-style with my competition, and by combining the same red, orange colours along with a spherical "button" style. By using the same diamond brush with the same colour palette I was able create this competition "button" based on my current House-style. The font used for my competition is named
"Unreal Tournament" and can be downloaded from Dafont.com. I chose this font due to the sharp edges in the letters and the "Thorns" that decorated each capital letter, each of these details with connotations of danger and anger that reinforce the gaze and posture that the main image illustrates. The words "WIN" and "INSIDE" have been highlighted in Red to reinforce my colour scheme and fit in with my chosen House Style.
Contents: Layout

My research into Contents Pages was greatly influenced by this particular contents page from Metal Hammer. The full extent of my research into the layout of this particular contents page can be found
here, so I'll only talk about the justifications in this paragraph. The main things I have taken from this contents page is the three column layout, the image-based bar at the bottom of the contents and the copy of the Front Page in the top corner of the contents page. With my Contents Page I have also challenged the conventions of existing products by including a Black Background, something that wasn't seen in my research. However to mask this use of background colour, I created the white boxes that take up the majority of the space and also defines the layout of my Contents Page. This both conforms to my chosen colour scheme established in my Front Page, and also allows me to clearly map my Product out in a clear and simple structure, something that came up frequently in my research.
Contents: Main Image
My chosen image for the Contents Page of my Product is shown to the left (above), and has been set up roughly around the image also on the left (below). I wanted to stick with the strong gaze and emotion in the eyes of my models that I illustrated in my Front Page, and I thought that by changing the costume, lighting and by getting rid of the props I would be able to set up an appropriate shot for use on my Contents Page. By applying a Light Effect on both of my models I was able to give the image the connotations of an interrogation, creating the atmosphere of mystery and giving the models the persona that they have something to hide. This also acts as a hook for the reader since the ominous atmosphere that surrounds my models gives way to the secrets that could be revealed in my Double Page Spread Article.
DPS: Pull Quote

The Pull Quote of an article is one of the most important aspects of the Article, and so I was keen to find a quote that would do the rest of my article the justice it deserves. My chosen quote is, as you can see on the right, "To Hell With It, We'll Have 'Em All!", a short and powerful quote that connotes the huge aspirations, dreams and goals that Hell Raiser have set their sights on for the future of the band. Just like the Pull Quote from Metal Hammer; "It's crazy how much support we've got from our fans and how much people realised that Jimmy's role was so huge", there are many differences in the connotations of the quote. The relations that this quote from M. Shadows are to remembrance and reflection, as the band looks back at where they have come from and the journey they undertook to get where they are now. So naturally, since my band is only beginning a similar journey I wanted a Pull Quote that would connote the beginning of that journey, and the thoughts and feelings that a new band on the metal scene would be experiencing.
DPS: Main Image
The Main Image, as it is the same with the Front Page and the Contents Page, is a huge aspect of a DPS article. I took a little inspiration from the Metal Hammer image from an Avenged Sevenfold Article, and as you can see I played with the idea massively when I was staging my photo. With their two fists pounded together and the red shock wave emanating from the impact, the connotations of the image match that of a huge conflict, between two evenly matched adversaries that leave nothing but destruction and chaos when they come together. Thats what I wanted to create for Hell Raiser, and I feel that I have created that atmosphere of carnage and conflict using this image for my Double Page Spread.
DPS: Layout
My Double Page Spread layout is centered around the Pull Quote in the middle of the article, framed with the explosion effect (that appears to originate from the models' fists colliding) created in Adobe Photoshop. with the help of the YouTube tutorials that can be found
here,
here and
here. To the right you can see my final Double Page Spread article along with three other articles from Q, Kerrang! and NME respectively. As you can see there are a variety of styles and layouts and styles represented by these different articles, but there are a few similarities between the four of them. The main thing to take note of here is the fold in the magazine, and how it cuts through the centre of all four of these articles. In some it is more evident than others, but most notably the